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The heavy, rhythmic thud of granite against wood echoes off the cobblestones as a long-bed hauler of deep, black-stained oak turns the corner toward the Artisan’s Guild. The carriage is a masterpiece of grim utility; its massive wheels are reinforced with iron bands that show signs of recent, meticulous grease, yet the wood of the chassis is weathered and salt-streaked.Stacked with clinical precision in the back are three rows of caskets. The brass fittings on each box catch the weak, filtered sunlight, polished to a mirror sheen that stands in stark contrast to the dust-covered street. Hanging from the sides of the wagon, suspended by thick, frayed hempen ropes, are a dozen blank tombstones. They sway with every dip in the road, clinking together with a sharp, percussive clank—a sound like a macabre windchime. Two large horses are anchored to the front of the carriage, their ribs disturbingly visible beneath their coat of matted hair as their breath vapors in the cool air. Master Silas Vane pulls the reins with gloved hands, bringing the heavy hauler to a halt. He wears a silk waistcoat of an intricate, dark brocade, but the fabric bunches and folds where it should be flush; his frame is noticeably gaunt beneath the expensive tailoring. He climbs down from the driver’s seat with a stiff, measured gait, adjusting a pair of silver-rimmed spectacles.He pauses at the footboard, looking up at the boy sitting there. "Elian," he says, his voice a dry, disciplined rasp. "Watch the stones. Stay with the carriage. I am not spending the night searching the alleys for you again. Stay here."The boy, who looks to be in his mid-to-late teens, doesn't offer a verbal reply. He wears heavy, mud-caked leather boots and a cloak of fine wool that is beginning to fray at the hem. He sits with his shoulders hunched, staring blankly at the gutter, his face pale and hollowing at the cheeks. Between his fingers, a small, orb-like flicker of pure white light pulses—a casual, bored display of his Light magic that dims and flares in time with the clinking of the tombstones.Silas doesn't wait for a nod. He turns and marches toward the heavy doors of the Guild, his boots clicking a sharp tempo against the stone. Elian remains behind, sighing heavily as he turns his head slowly, his eyes flicking rapidly about his new surroundings. As soon as the Master Merchant disappears into the guild building, Elian hops down from the carriage and begins meandering casually toward the direction of the tavern.
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+5 to shitposting
“+5 to Shitposting” is the legendary compilation of Volaire’s finest (and worst) memes, forged in the fires of bad dice rolls, questionable guild...
...dressed in red, gold, and black finery enters the tavern. Without a word, a separates a single parchment from a hefty stack and tacks it to the common board.
The Missive
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Hear ye, loyal subjects of the Empire,By command of His Majesty, Sovereign of Ariad, let this truth be known in every hall, tavern, and marketplace of the realm:The oaths of our knights, captains, and sworn bannermen are not the property of a single house, but the lifeblood of the Empire. Their service shields our homes, guards our borders, and ensures that no foe may breach our walls.Therefore, His Majesty decrees:
- That the loyalty of all sworn knights and bannermen shall be renewed and affirmed before their lieges, with record of such faith sent to the Crown.
- That these oaths shall not be taken in secrecy, but in the open light, for loyalty is no shadow’s business.
- That those who prove steadfast shall be commended and uplifted, for it is through their strength that peace endures.
- Any knight, captain, or bannerman who refuses or neglects to affirm their oath before the eyes of their liege and the Crown shall be judged as faithless.
- Such neglect shall be counted as betrayal of the Empire itself, and the cost shall be the loss of rank, station, and protection under law.
- Let it be known that dishonor earns no shelter.
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Basic Information
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Gender
Male -
Birthdate
28. 05. 1988 -
About me
Eric — Game Master of Volaire
With over 25 years of LARPing experience, Eric blends a welcoming smile with a mischievous glint in his eye. A lifelong gamer, storyteller, and code-slinger, he brings both heart and cunning to the world of Volaire. Whether crafting grand adventures, scheming behind the scenes, or weaving the web (literally — he’s also the site’s admin and programmer), Eric thrives on building worlds where legends are born and trouble is just a good decision away. He/Him.
